Without these bits of luck however, the Diplodocus simply wouldn’t stand much of a chance.ĭespite being enormous animals, they are by far the smallest of the three sauropods that roam the Island. Some survivors will even come to their aid, their size and tough hide providing a convenient distraction for those tribes seeking a top predator. Even many humans don’t bother them much in comparison to other creatures, posing no direct threat and being just enough of an annoyance to take down where many won’t bother to do so on a whim. They are surprisingly fast and very persistent with their games, refusing to stop even when their “toys” try to flee, stab, shoot, or start eating them.įortunately for the Diplodocus, they’re large enough and have tough enough skin that only the larger and more determined predators even bother with them. While this nuzzle does no damage, it does have knockback, and could potentially knock you off a cliff. A friendly and playful animal, Diplodocus will often nuzzle animals in friendly manner. ![]() These animals wander the warmer areas of the island, keeping more in the trees as opposed to the beach loving Brontos. These passengers often use ranged weapons to protect the creature, or to attack nearby enemies while on the move! To make up for this, many tribes instead use an eleven-seater passenger saddle which enables Diplodocus to safely transport ten additional riders. It never flees from predators until after they've attacked it repeatedly, preferring instead to make numerous fruitless attempts at friendship.įor some strange reason, Diplodocus trusts humans so much that it doesn't seem to fight back against them…ever! Domesticatedĭue to Diplodocus' smaller frame, it cannot support the type of "platform" saddle that other large creatures can. It's a very thick-headed and trusting animal, often to its fatal detriment. When fully matured, it generally only reaches about half the size of the rather enormous Brontosaurus.ĭiplodocus is another creature whose continued survival on the Island confuses me. Instead of size and intelligence, Diplodocus developed faster maximum speed and greater endurance. It created this scenario where players felt compelled to go online and feed the dinosaurs or they would die.Having an attachment to your dinosaurs is great, but it'd be a lot more fun if you had to tame raid-focused dinosaurs before each raid".Despite being one of the Island's largest creatures, Diplodocus insulaprincep is among the Island's smaller sauropods. These are unlocked at level 57.ĭirector of Live Operation for Snail Games USA, Peter Kang, explains in an article posted on Player.one that "We felt like the whole dinosaur-farm concept was a poor design choice because it encouraged players to stockpile hundreds of dinosaurs for no reason. If you want to knock out a cobaltstar creature, such as Cobaltstar Beetle, you will need to use Cobalt Tranquilizer Dart. These are unlocked at level 20 and level 57 respectively. If you want to knock out a magic creature, such as a Pegasus, you will need to use Magic Sleepy Arrow or Magic Tranquilizer Dart. ![]() These arrows will increase a creature's torpidity whenever they are hit and will eventually knock the creature out. When you are level 15, you unlock the Bow and Sleepy Arrows. This engram can be unlocked at level 10 and can be used to knock creatures out by hitting them in the head, which is more effective than a Wood Stick, but still not very easy to do later game. The second weapon you get is the slingshot (this uses flint for ammo). This is a melee weapon that can knock out small creatures and dinos out without killing them (such as a Dilophosaurus). ![]() When you start out the game the first weapon you will get to knock things out is a Wood Stick. You can return later (check out the estimated taming timers on this Wiki) and feed it in much shorter intervals. ![]() Tip: As taming progress is related to the Food value of a creature, it is possible to start the process by feeding the creature one preferred food unit and leave it to "starve". Simply equip the creatures preferred food onto the '0' action bar slot (this is the slot that is farest to the right) and approach the animal, and feed it using the "E" action key. Non-aggressive creatures must be tamed through passive feeding. If the creature wakes up, you'll need to restart the taming process and the taming progress of the previous knockout is lost. Use Narcoberries or Sleepy Potions to keep creatures from waking up. Remember to keep an eye on the creature's knockout timers. Once knocked out, simply add the creature's preferred food to its inventory and the taming process will start. Sleepy Arrows, Wood Sticks, and other tools can be used to knockout a creature. See Creatures for a list of all creatures.Ĭreatures can receive a maximum of 65 levels after tame.Īggressive creatures must be sedated in some form before taming. Taming times and foods for creatures can be found on their page.
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